Shmup is coded in C with two rendering path: OpenGL ES 1.0 and OpenGL ES 2.0. Shmup is a shoot’em up 3D engine specially designed for mobile platform and released on iOS in 2010. According to the author, MRSSAO is simple, fast, general and easy to integrate. Multi-Resolution Screen-Space Ambient Occlusion paper and OpenGL source code.Making of the DX11 Ultra Upgrade for Crysis 2: a 28-page PDF, by Crytek Principal R&D Graphics Engineer, Tiago Sousa, about the re-creation of Crysis 2 in DX11 ( source)!.freetype-py: Python bindings for the FreeType library.A trip through the Graphics Pipeline 2011: part 1 and part 2: an article, by Fabian ‘ryg’ Giesen (a member of the demogroup farbrausch), that discusses the API runtime, the user mode graphics driver and the kernel mode driver.If you have a link, just send me a tweet WebGL intro (by SynRJ and FRequency) for demojs event in paris 1-2 july: Here are some links I tweeted or retweeted about coding, programming and other stuff for developers.
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